The Indie Developers I Would Love to See Collaborate with Suda51 on Travis Strikes Again: No More Heroes
Outside of the battlefield, the way you choose to develop your HQ determines what abilities and equipment you have access to. The brutal difficulty might be a putoff for some, but few games feel this reward
In the last two weeks, Goichi Suda (aka “Suda51”) formally revealed the next project that he and his team at Grasshopper Manufacture are working on, and as hinted at earlier in the year, it is of course the next title in the No More Heroes franchise. The Switch-exclusive game, which is called Travis Strikes Again: No More Heroes, __ once again features the return of the franchise’s main protagonist Travis Touchdown, who already seems like his usual wacky self in the game’s reveal trai
Let’s start with what would be perhaps the strangest collaboration of all that I have on this list: Jonathan Blow. Yes, I think it’d be insanely cool to see Blow, whose work includes Braid and The Witness , work alongside Suda51 in some capacity on Travis Strikes Again . What would perhaps be most unique about this crossover is that I cannot think of two developers who are more polar opposites of one another than Blow and S
We know that this one isn’t really a battle, but just a perfect example of the way that Undertale likes to subvert the genre that it chooses to be a part of. We love this battle. Napstablook is a ghost, and therefore cannot be attacked or spared in any significant way, choosing to just leave the battle before it has en
Suda 51 went on to later clarify that the gameplay in Travis Strikes Again won’t necessarily feature gameplay similar to that of Shovel Knight or Hotline Miami , but will instead be similar to that of the original No More Heroes games on the Wii with both traditional button and motion controls. However, he has also stated that the six games that Travis Touchdown will be traversing his way through while trapped inside the Death Drive Mk. 2 — the game console that sucks in and traps Travis — will each be games of varying genres. To me, this means that Suda51 could leave the door open to work alongside indie developers who might have experience in each of these different genres, even if Travis Strikes Again still inherently remains an action g
Elsewhere on the European charts, SUPERHOT VR retained its No.1 spot of the PS VR chart for a double back-to-back, while GTA: Liberty City Stories and Crash Bandicoot topped the PS Vita chart and PS Classics chart respectiv
As you may remember, last month the North American PS4 chart was topped by everyone’s favorite PlayStation mascot, Crash Bandicoot, with PS4 exclusive Crash Bandicoot N. Sane Trilogy. However, this month the Bandicoot has slipped all the way to No. 11. In its place is EA’s Madden NFL 18, which debuted this month (August 25th) as it always d
Not all of the secret boss characters in the game are console exclusive. Anyone with a copy, be it PC, Playstation, or Switch, can find this next entry. You’ll need to find the Art Room in the Hotland region which then leads the player to bump into this artist monster, kicking off the fight with So So
Vincent is engaged to his high school sweetheart, Katherine, but he’s having some second thoughts. Enter Catherine, a bubbly, blonde girl he meets at the Stray Sheep, his favorite bar, who’s literally exactly what he wants in a woman – and who he seemingly had a drunken encounter with. He suddenly finds himself juggling two women, while he tries to figure out the meaning behind his vivid, terrifying nightmares that eerily coincide with a wave of men being found dead in their b
Above all else, the one thing I credit Toby for with Undertale Mods|Https://Undertalezone.Com/ is the game’s writing. While I’m unsure if anyone other than Suda51 himself would like to write the dialogue for Travis Strikes Again , I think it’d be funny to squeeze a pun or two into the game written by Toby himself. If that doesn’t work, then maybe we could at the very least get an original song from Toby to somehow be included in Travis Strikes Again . And for the record, yes, I am listening to the Undertale soundtrack for like the thousandth time this week as I write t
I find it difficult to be critical towards anything about Undertale because it was designed with such a deft hand. It’s simply hard to find anything that feels out of place because it all feels so intentional. I’m happy I can finally confirm that Undertale is not just hype and while it’s available on PS4, PS Vita, and PC I couldn’t recommend it more. If you’re a fan of RPG’s or somebody who values a deeper experience, I think you’ll appreciate how beautiful this game can
I’m new to the Undertale fandom — thanks to the PS4/Vita — but I would give just about anything to see the game’s developer Toby Fox inject his spirit and charm into some other titles. Why not Travis Strikes Aga
From beginning to end, you’re allowed to either fight or show mercy to your adversaries in Undertale — almost in a Persona -esque style of simply talking with them . This mechanic drives the entire game. While I did ultimately feel like it did hold my hand a lot (in the beginning, quite literally), I had enough freedom to really feel like I had total control of my own journey’s outcome. Albeit the path there will be very similar through multiple playthrou