Pokemon Go Destiny League Of Legends Profits September 2016
The map displayed above measures roughly 30 km by 70 km, and according to Wikipedia , the whole island covers an area of 273.6 square miles or 708.7 square kilometers. It can pretty much fit two cities the size of Seattle, and that’s just counting the area covered by land. Considering the irregular nature of the island, it feels even bigger in compari
The developer also shared that the environments shown in the teaser trailer of the game were in-game, and one rather wide shot shows a very extensive vista. This appears to indicate that they haven’t scaled the world down all that much. Assuming that the mountain in the picture is the highest peak on the island (Mount Yatate) seen across Aso Bay, we could be looking at 1:5 to 1:10 scale, but that’s just me trying to eyeball it, so take it with a massive grain of s
Frostkeep Studios, a newly formed indie studio comprised of seasoned World of Warcraft and League of Legends developers announced today the formation of the new studio as well as their first game as a studio. Rend is a hybrid fantasy survival game that will introduce RPG elements and various other game mechanics to the genre in ways never previously seen. Alongside the announcement of the new studio and game, we also get a new trailer and screenshots, which can be seen be
Engage in a struggle for dominance between three factions: Order, Conclave, and Revenant. You will not survive this war alone, and your faction will be your home in the world of Rend . Together you will build a stronghold to withstand enemy forces and protect your valuable resources and buildings. Only one faction can win this race toward victory, but all may l
It’s been a month since we announced our newest title, Ghost of Tsushima. Here at Sucker Punch, we’ve watched so many reaction videos and Read More In this article many of your comments with smiles on our faces, so we thought PSX was a great opportunity to share a little more with you
You and your allies will venture forth to explore and collect resource from the world and its dangerous inhabitants. Upgrade your faction’s technology in many different directions as you go, giving you the ability to craft more and more powerful weapons and armor. Uncover the secrets of the spirit world to bind vanquished creatures to you as mountable companions, and unlock powerful magics to bolster your abilit
As we approach the year’s end, this time has recently started to bring about two traditions for gaming enthusiasts: The Game Awards and PlayStation Experience. Both bring about their fair share of hype and announcements, but the latter has often done a solid job at preparing PS4 owners for the year ahead, particularly in regards to Sony’s plans for their first-party titles. Heading into 2018, Sony has a potential-filled lineup of varied titles, primarily from studios that have reared their heads after years in silence. While the publisher has hinted at some of their reveals inbound next week over in Anaheim, there’s still plenty more to speculate upon for eight of the PS4’s biggest releases.
David Cage’s latest tale seems to be nearing completion, as President of SIEA Shawn Layden hinted at in an interview back after E3. Having also received multiple gameplay demos, Detroit: Become Human is one of three titles likely to receive a release date during Friday night’s press conference, along with perhaps one more trailer to tease the three protagonists’ journeys in this near-future game.
With the PlayStation VR entering its second year, Sony will likely look to further expand its own involvement in the gadget’s chances of success. While likely without any further context, this assumption is further validated by the opening panel on Saturday, which features “two legends” discussing their new PSVR title. Expect to see our first look at this intriguing partnership at the PlayStation Presents the night prior.
IGN’s Podcast Beyond crew is here to figure out the 10 best PlayStation games ever, and they need your help! Uncharted 2 or The Last of Us? Metal Gear Solid, Final Fantasy VII, or Castlevania: Symphony of the Night? Journey or Shadow of the Colossus? Is it too soon for Horizon Zero Dawn to make the list? Help us build the best of the best that PlayStation has to offer. Help us celebrate 20+ years of PlayStation at
Take advantage of deep and engaging talent and skill systems to fully customize your character. Your character will end up with a personalized set of capabilities tailored specifically for you. Find what you love to do and be rewarded for it, no matter your play st
Join us on Saturday at 3:30pm as Nate Fox (Creative Director), Jason Connell (Creative/Art Director), Billy Harper (Animation Director), Ryuhei Katami (Associate Producer, Sony Interactive Entertainment) and moderator Brian Altano (IGN) discuss how we approached making the debut trailer and what inspired us to make this game. We’ll share epic concept art that’s driving the tone and visuals for the game, and share a little about our reference trips to Japan and working with new team members that are helping make Ghost of Tsushima even better. Also be sure to stop by our signing session after the panel and come say hi. Stay tuned for more info on time and locat