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The Last of Us Part II, Ghost of Tsushima and Dreams Will Have Panels at PlayStation Experience

Those numbers are slanted because most game scenes are inclusive for casual players, but some are bigger than others. $1,000,000 of Quake Champions ‘ $1,013.988 comes from just two major tournaments whereas Counter Strike: Global Offensive ‘s $10,728,225 comes from 510 tournaments. Both are impressive, but both aren’t supportive of growing, thriving, and healthy player-ba

Over the past few years, Sony has been able to maintain a consistent level of expectations for fans to set for themselves, with E3 and PSX being the two standouts to look forward to for the biggest announcements and updates, and smaller news pieces being shuffled in throughout the year. After a couple of noteworthy E3s, Sony’s middling press conference at this year’s event left a lot of fans underwhelmed and anxious for more. In a moment of seeming panic, Sony set forth a chain of events that pushed forward a few of their key PSX announcements, including the reveal of Sucker Punch’s Ghost of Tsushima, up to the Paris Games Week press conference, an event that, in the past, had rarely been used for major reveals such as those. Teased as the “second half of E3” , the Paris Games Week presser, while distinctly more filled with new trailers, also ended up being fairly standard and middling, leaving fans to wonder what Sony had left up their sleeves for PSX.

[Note: Electronics Arts reached out to Game Rant with clarification regarding the prize pools for both Madden NFL 17 and Madden NFL 18 . The Madden NFL 17 Championship Series, now ended, had a prize pool total of over $1 million. However, the first tournament in the series was held in December 2016, which is why its $100,000 prize pool wasn’t included in our totals. Madden NFL 18 ‘s Championship Series prize pool goes above and beyond, partnering directly with the NFL and increasing the prize pool for the series to $1.15 million. The Madden franchise is certain to climb over $1 million in prize pool total in 2017, but didn’t meet the constraints of this article’s list at the time of publicati

It’s an extremely fascinating setting and, after thoroughly enjoying NiOh by Koei Tecmo , I’m very interested in seeing how a western studio with Sucker Punch’s pedigree will tackle feudal Japan. It has the potential to feel very fresh, considering that we’re talking about a rendition of three-hundred years older Japan. It’s a period that is not often represented in media (and close to never in western media), in favor of the much more popular Sengoku Ji

At last week’s opening presser, despite the low expectations Sony had set for fans, the publisher still managed to fall below them, with only a handful of new content from Strategynewsbase demos and teasers to satiate an increasingly ravenous group of players after the past few disappointing months. Even seemingly obvious reveals , such as a God of War or Detroit: Become Human release date, or any footage whatsoever for Spider-Man, Ghost of Tsushima, or The Last of Us: Part II, were inexplicably left out, as fans were forced to sit through over two hours of developer interviews and several trailers that were debuted earlier this year, including the night before at the more hypeworthy Game Awards. While this series of events would be more excusable if Sony’s 2018 lineup was relatively empty, their inability to capitalize on their packed lineup for 2018, one that arguably stands head and shoulders above the other big two in gaming at this point in time, is jaw-dropping, with no release dates for any of their seven big first-party titles slated for next year, despite several supposedly expected to arrive sometime in the next six months .

While these bizarre choices to keep certain games longer in the dark than others could be interpreted as Sony having faith in their first-parties to be big sellers without any additional marketing above and beyond the necessary, it instead tends to come across as ignorance at the clear bounty Sony has at their disposal. Fortunately, Sony’s mistakes during the past year have the luxury of being labeled as an “off-year” and can be completely disregarded as Sony continues to make plans for the next year in marketing. If Sony can reinstate a focus on E3 and PSX being the dates for fans to salivate at, and making sure their first-party titles can present something substantial in-between these six month gaps in at least one of the two events, as Sony has proven they can over the past few years, the publisher can return to being the giant to topple at some of the year’s biggest industry events.

A 1:1 reproduction of the real map of Tsushima would probably be doable, but this doesn’t mean that Sucker Punch will go for it. As you’ll see in Part 2 of my feature, the island is a natural paradise the vast majority of which is covered by mountains and forests. This means that populating it with content is probably easier and quicker than a dense urban environment like Seattle. Yet, we still can’t answer the question of whether it would make sense gameplay-wise or

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